Ship Category #1

The Merchant Cruiser is the standard fare for earning a living in the universe.  These craft are moderately fast, well armored and have hard points for many different accessories.  Many cartels use the Merchant Cruiser as their only ship type.  The Merchant is the craft by which combat specs are rated for a standard.

 
Basic Hold Cost 10,000 Initial Holds 20 Maximum Shields 400
Main Drive Cost 1,000 Max Fighters 2,500 Offensive Odds 1.0:1
Computer Cost 20,300 Turns Per Warp 3 Defensive Odds 1.0:1
Ship Hull Cost 10,000 Mine Max 50 Beacon Max 50
Ship Base Cost 41,300 Genesis Max 5 Long Range Scan Yes
Max Figs Per Attack 750 TransWarp Drive No Planet Scanner Yes
Maximum Holds 75 Transport Range 5 Photon Missiles No
 
 
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