 |
Ship Category #8
| The Merchant
Freighter is the ideal ship for those traders
that do not want to concern themselves with political matters. It
is not a very powerful ship in combat, but its strengths are many.
This ship can carry a large number of shields and manages to outdistance
most ships. After all, "Those who fight and run away, live to fight
another day" still holds very true in the universe as we know it today. |
|
| Basic Hold Cost |
|
15,000 |
|
Initial Holds |
|
30 |
|
Maximum Shields |
|
500 |
| Main Drive Cost |
|
2,000 |
|
Max Fighters |
|
300 |
|
Offensive Odds |
|
0.8:1 |
| Computer Cost |
|
9,600 |
|
Turns Per Warp |
|
2 |
|
Defensive Odds |
|
0.8:1 |
| Ship Hull Cost |
|
6,800 |
|
Mine Max |
|
2 |
|
Beacon Max |
|
20 |
| Ship Base Cost |
|
33,400 |
|
Genesis Max |
|
2 |
|
Long Range Scan |
|
Yes |
| Max Figs Per Attack |
|
100 |
|
TransWarp Drive |
|
No |
|
Planet Scanner |
|
Yes |
| Maximum Holds |
|
65 |
|
Transport Range |
|
5 |
|
Photon Missiles |
|
No |
|